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Ship points up; arrow shows the wind.
▲ ▼ vs A: green better, red worse. Best in each row shaded.
| Stat | A: Constitution | B: Admiraal de Ruyter |
|---|---|---|
| Speed | 14.18 | 13.58▼ 0.60 |
| Turn rate | 3.29 | 2.46▼ 0.82 |
| Crew | 523 | 854▲ 331 |
| Sides HP | 3,383 | 5,017▲ 1,634 |
| Bow HP | 1,692 | 2,509▲ 817 |
| Stern HP | 553 | 876▲ 323 |
| Hull HP | 3,518 | 5,218▲ 1,700 |
| Sails HP | 7,586 | 11,252▲ 3,666 |
| Pump HP | 538 | 713▲ 175 |
| Rudder HP | 141 | 209▲ 68 |
| Guns: one broadside | ||
| Broadside (pd) | 504 | 1,161▲ 657 |
| Broadside damage | 976 | 1,705▲ 729 |
| Damage / min | 1,041 | 1,549▲ 508 |
| Crew per broadside | 165 | 306 |
| Gun weight (all guns) | 168.8 | 305.1 |
No woods or upgrades fitted.
Same-kind effects add (−8% + 3% = −5%); game caps aren't modelled. Thickness, masts and gunnery show totals only. Knots and turn rate are approximate.