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Ship points up; arrow shows the wind.
▲ ▼ vs A: green better, red worse. Best in each row shaded.
| Stat | A: Admiraal de Ruyter | B: Implacable |
|---|---|---|
| Speed | 13.58 | 13.22▼ 0.37 |
| Turn rate | 2.46 | 2.46same |
| Crew | 854 | 946▲ 92 |
| Sides HP | 5,017 | 5,730▲ 713 |
| Bow HP | 2,509 | 2,865▲ 356 |
| Stern HP | 876 | 1,051▲ 175 |
| Hull HP | 5,218 | 5,959▲ 741 |
| Sails HP | 11,252 | 12,851▲ 1,599 |
| Pump HP | 713 | 819▲ 106 |
| Rudder HP | 209 | 238▲ 29 |
| Guns: one broadside | ||
| Broadside (pd) | 1,161 | 1,080▼ 81 |
| Broadside damage | 1,705 | 1,802▲ 96 |
| Damage / min | 1,549 | 1,763▲ 214 |
| Crew per broadside | 306 | 315 |
| Gun weight (all guns) | 305.1 | 312.6 |
No woods or upgrades fitted.
Same-kind effects add (−8% + 3% = −5%); game caps aren't modelled. Thickness, masts and gunnery show totals only. Knots and turn rate are approximate.