none
none
none
none
none
none
Ship points up; arrow shows the wind.
▲ ▼ vs A: green better, red worse. Best in each row shaded.
| Stat | A: Indiaman | B: Endymion |
|---|---|---|
| Speed | 14.68 | 14.43▼ 0.25 |
| Turn rate | 2.96 | 3.29▲ 0.32 |
| Crew | 234 | 417▲ 183 |
| Sides HP | 1,640 | 2,980▲ 1,340 |
| Bow HP | 820 | 1,490▲ 670 |
| Stern HP | 246 | 471▲ 225 |
| Hull HP | 1,706 | 3,099▲ 1,393 |
| Sails HP | 2,908 | 6,683▲ 3,775 |
| Pump HP | 179 | 401▲ 222 |
| Rudder HP | 68 | 124▲ 56 |
| Guns: one broadside | ||
| Broadside (pd) | 225 | 426▲ 201 |
| Broadside damage | 475 | 829▲ 354 |
| Damage / min | 533 | 918▲ 385 |
| Crew per broadside | 78 | 138 |
| Gun weight (all guns) | 76.1 | 138.4 |
No woods or upgrades fitted.
Same-kind effects add (−8% + 3% = −5%); game caps aren't modelled. Thickness, masts and gunnery show totals only. Knots and turn rate are approximate.