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Ships · 4th rate

Leopard (i)

4th rate · battle rating 95 · 56 guns on 3 decks deep
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Leopard (i)

Rank: 4Guns: 56Rating: 95Decks: 3BR: 95
General
Speed13.14
Turn rate5.24
Crew563
Min crew394
(1x) Hull repairs16
Frame—
Turning Inertia, sec6.85
Peak Yard Power Turn1.57
Hold930
Cargo slots20
(1x) Rig repairs22
Planking—
Hit Points
Sides3,247
Bow1,624
Stern487
Hull3,247
Sails7,501
Thickness
Sides88
Bow62
Stern31
Hull88
Total Masts HP1,072
Upgrades 0/3

none

Books 0/5

none

Port bonuses 0/5

none

Fit this ship

Compare ships →
5 kn10 kn15 knW
Wind dead astern
drag to move the wind
  • Leopard (i)9.92 kn
Fastest point of sail
105° off the wind
Closest to wind
0°

Ship points up; arrow shows the wind.

Guns

Defaults to the heaviest medium guns each deck takes.

All decks:
  • Top deck6 guns · 3 a side
    31.2 dmg · 50 s · pen. 138 at 500 m · weight 13.6
  • Deck 224 guns · 12 a side
    40.1 dmg · 61 s · pen. 146 at 500 m · weight 78.5
  • Lower deck22 guns · 11 a side
    48.8 dmg · 72 s · pen. 153 at 500 m · weight 96.1
  • Bow chasers2 guns
    31.2 dmg · 50 s · pen. 138 at 500 m · weight 4.5
  • Stern chasers2 guns
    31.2 dmg · 50 s · pen. 138 at 500 m · weight 4.5
Broadside
720 pd
Broadside damage
1,112
Damage / min
1,033
Crew per broadside
198
Gun weight
197.2

Crafting

Imported ship: blueprint can't be learned, so it can't be crafted.