Navy Toolkit
2021 NostalgiaPeaceCaribbean
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Data last refreshed 18 min ago · Unofficial fan tool, not affiliated with Game-Labs or Naval Action.

Created by Clink123Privacy

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Fit & compare

Fit and compare up to three ships side by side.
ShipsFit & compare

Guns

All decks:
  • Top deck ×16
  • Lower deck ×28
  • Bow chasers ×2
  • Stern chasers ×2

Diana

Rank: 5Guns: 48Rating: 78Decks: 2BR: 78
General
Speed13.37
Turn rate5.92
Crew394
Min crew276
(1x) Hull repairs13
Frame—
Turning Inertia, sec5.83
Peak Yard Power Turn1.78
Hold720
Cargo slots20
(1x) Rig repairs18
Planking—
Hit Points
Sides2,742
Bow1,371
Stern429
Hull2,852
Sails6,149
Thickness
Sides84
Bow59
Stern29
Hull84
Total Masts HP878
Upgrades 0/3

none

Books 0/5

none

Port bonuses 0/5

none

Speed by wind

Ship points up; arrow shows the wind.

5 kn10 kn15 knW
Wind dead astern
drag to move the wind
  • A: Diana10.10 kn
StatA: Diana
Speed13.37
Turn rate5.92
Crew394
Sides HP2,742
Bow HP1,371
Stern HP429
Hull HP2,852
Sails HP6,149
Pump HP401
Rudder HP114
Guns: one broadside
Broadside (pd)408
Broadside damage776
Damage / min845
Crew per broadside130
Gun weight (all guns)130.6

No woods or upgrades fitted.

Same-kind effects add (−8% + 3% = −5%); game caps aren't modelled. Thickness, masts and gunnery show totals only. Knots and turn rate are approximate.