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Ships · 5th rate

Diana (i)

5th rate · battle rating 100 · 48 guns on 2 decks deep
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Diana (i)

Rank: 5Guns: 48Rating: 100Decks: 2BR: 100
General
Speed13.37
Turn rate5.92
Crew394
Min crew126
(1x) Hull repairs13
Frame—
Turning Inertia, sec5.83
Hold610
Cargo slots15
(1x) Rig repairs18
Planking—
Hit Points
Sides2,742
Bow1,371
Stern429
Hull2,852
Sails6,149
Thickness
Sides84
Bow59
Stern29
Hull84
Total Masts HP878
Upgrades 0/3

none

Books 0/5

none

Port bonuses 0/5

none

Fit this ship

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5 kn10 kn15 knW
Wind dead astern
drag to move the wind
  • Diana (i)10.10 kn
Fastest point of sail
120° off the wind
Closest to wind
0°

Ship points up; arrow shows the wind.

Guns

Defaults to the heaviest medium guns each deck takes.

All decks:
  • Top deck16 guns · 8 a side
    26.8 dmg · 44 s · pen. 134 at 500 m · weight 31.2
  • Lower deck28 guns · 14 a side
    40.1 dmg · 61 s · pen. 146 at 500 m · weight 91.6
  • Bow chasers2 guns
    26.8 dmg · 44 s · pen. 134 at 500 m · weight 3.9
  • Stern chasers2 guns
    26.8 dmg · 44 s · pen. 134 at 500 m · weight 3.9
Broadside
408 pd
Broadside damage
776
Damage / min
845
Crew per broadside
130
Gun weight
130.6

Crafting

Imported ship: blueprint can't be learned, so it can't be crafted.